I joined Harmonix in 2009 as a Senior Designer on Rock Band 3.  It was an amazing opportunity to work on a franchise I loved.

I was primarily responsible for “metagame” features, including: Road Challenges (the new party-centric campaign mode), the Music Library, the Music Store, and UI/UX for the aforementioned features (and several others).  I also served as design liaison for our external Wii and DS development partners.

The game received a Metacritic rating of 93.  It was #52 on G4’s Top 100 Games of All Time and #34 on GamesRadar’s The 100 Best 100 Games of All Time.

I wrote the following blog posts for rockband.com, detailing the new features I’d worked on: