I’m a game designer with 14+ years of experience across VR, mobile/social, AAA console, and independent development. As a design lead and mentor, I drive collaborative process that is rational, holistic, pragmatic, thorough, and transparent. I've contributed to multiple games in each of these series: Plants vs. Zombies, Rock Band, and Mercenaries. Most recently, I helped design Farlands, a launch title for Oculus Rift, and I built Captain Forever Remix as part of a 2-person indie team.